WinnerTree
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95
BinaryTree/tournamentTree/WinnerTree/winnerTree.h
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95
BinaryTree/tournamentTree/WinnerTree/winnerTree.h
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//
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// Created by PC on 25-8-11.
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//
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#ifndef WINNERTREE_H
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#define WINNERTREE_H
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#include <algorithm>
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#include <iostream>
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#include <deque>
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template <class T>
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class winnerTree {
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private:
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std::deque<T> data;
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int playerNum;
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bool isInit = false;
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public:
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winnerTree() : playerNum(0) {}
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winnerTree(const std::deque<T>& d,int playerNum) : playerNum(playerNum), data(d) {}
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~winnerTree() = default;
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void init();
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int winner();
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void replay(const T& player, const T& alter);
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void display();
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};
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template<class T>
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void winnerTree<T>::init() {
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for (int i = 0; i < 2 * playerNum - 2; i+=2) {
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T max = std::max(data.at(i), data.at(i + 1));
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data.push_back(max);
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}
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std::reverse(data.begin(), data.end());
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isInit = true;
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}
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template<class T>
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int winnerTree<T>::winner() {
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if (!isInit) {
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std::cout << "Uninitialized!" << std::endl;
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return -1;
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}
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return data.front();
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}
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template<class T>
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void winnerTree<T>::replay(const T &player, const T &alter) {
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int index = -1;
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// 查找叶子节点(可改为用player id更稳妥)
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for (int i = data.size() - playerNum; i < data.size(); i++) {
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if (data[i] == player) {
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data[i] = alter;
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index = i;
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break;
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}
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}
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if (index == -1) {
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std::cout << "No such player!" << std::endl;
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return;
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}
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// 向上调整父节点
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while (index > 0) {
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int parent = (index - 1) / 2;
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int against = (index % 2 == 0) ? index - 1 : index + 1;
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// 判断against是否越界
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if (against >= data.size()) against = index; // 没对手时自己跟自己比
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T maxVal = std::max(data.at(index), data.at(against));
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if (data.at(parent) == maxVal) {
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break; // 父节点胜者不变,提前结束
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}
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data.at(parent) = maxVal;
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index = parent;
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}
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}
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template<class T>
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void winnerTree<T>::display() {
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int cnt = 1;
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int jmp = 1;
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for (int i = 0; i < data.size(); ++i) {
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cnt--;
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std::cout << data.at(i) << " ";
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if (cnt == 0) {
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std::cout << std::endl;
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jmp *= 2;
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cnt = jmp;
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}
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}
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}
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#endif //WINNERTREE_H
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