#ifndef ARRAY_LIST #define ARRAY_LIST #include #include "linearList.h" template class arrayList : public linearList { public: arrayList(int initialCapacity = 10); arrayList(const arrayList& x); ~arrayList(); int capacity(); bool empty() const;//If empty, return 0; int size() const; //Return Array Size virtual T& get(int theIndex) const override; // Return Arr[theIndex] virtual int indexOf(const T& theElement) const override; //Return the index of "theElement" first appeared virtual void erase(int theIndex) override; //Erase Arr[theIndex] virtual T* changeLength(T* x, int oldlength, int newlength) override; virtual void insert(int theIndex, const T& theElement) override; //Insert theElement to place Arr[theIndex] virtual void output() const override; //cout private: T* element; int arrayLength; int listSize; }; #endif