#ifndef LINEAR_LIST #define LINEAR_LIST #include template class linearList { public: virtual ~linearList() {}; virtual bool empty() const = 0; //If empty, return 0; virtual int size() const = 0; //Return Array Size virtual T& get(int theIndex) const = 0; // Return Arr[theIndex] virtual int indexOf(const T& theElement) const = 0; //Return the index of "theElement" first appeared virtual void erase(int theIndex) = 0; //Erase Arr[theIndex] virtual void insert(int theIndex, const T& theElement) = 0; //Insert theElement to place Arr[theIndex] virtual void output() const = 0; //cout }; #endif