BinaryTree
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9
LinearList/BinaryTree/CMakeLists.txt
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9
LinearList/BinaryTree/CMakeLists.txt
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cmake_minimum_required(VERSION 3.31)
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project(BTree)
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set(CMAKE_CXX_STANDARD 20)
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add_executable(BTree main.cpp
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binaryTreeNode.h
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binaryTree.h
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linkedBinaryTree.h)
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0
LinearList/BinaryTree/CMakeList的具体写法
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0
LinearList/BinaryTree/CMakeList的具体写法
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22
LinearList/BinaryTree/binaryTree.h
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22
LinearList/BinaryTree/binaryTree.h
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//
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// Created by PC on 25-8-6.
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//
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#ifndef BINARYTREE_H
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#define BINARYTREE_H
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#include "binaryTreeNode.h"
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template <class T>
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class binaryTree {
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public:
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virtual ~binaryTree() = default;
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virtual bool empty() const = 0;
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virtual int size() const = 0;
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virtual void preOrder(void(*) (binaryTreeNode<T>*) ) const = 0;
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virtual void inOrder(void(*) (binaryTreeNode<T>*) ) const = 0;
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virtual void postOrder(void(*) (binaryTreeNode<T>*) ) const = 0;
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virtual void levelOrder(void(*) (binaryTreeNode<T>*) ) const = 0;
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};
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#endif //BINARYTREE_H
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22
LinearList/BinaryTree/binaryTreeNode.h
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22
LinearList/BinaryTree/binaryTreeNode.h
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//
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// Created by PC on 25-8-6.
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//
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#ifndef BINARYTREENODE_H
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#define BINARYTREENODE_H
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template<class T>
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class binaryTreeNode {
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public:
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T element;
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binaryTreeNode<T>* left;
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binaryTreeNode<T>* right;
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public:
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binaryTreeNode() {left = right = nullptr;}
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explicit binaryTreeNode(const T& e) : element(e), left(nullptr), right(nullptr) {}
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binaryTreeNode(const T& e, binaryTreeNode<T>* l, binaryTreeNode<T>* r) : element(e), left(l), right(r) {}
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~binaryTreeNode() = default;
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};
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#endif //BINARYTREENODE_H
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117
LinearList/BinaryTree/linkedBinaryTree.h
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117
LinearList/BinaryTree/linkedBinaryTree.h
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//
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// Created by PC on 25-8-6.
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//
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#ifndef LINKEDBINARYTREE_H
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#define LINKEDBINARYTREE_H
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#include <iostream>
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#include <deque>
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#include <queue>
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#include "binaryTree.h"
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#include "binaryTreeNode.h"
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template <class T>
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class linkedBinaryTree : public binaryTree<T> {
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private:
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static std::deque<binaryTreeNode<T> *> nodes;
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binaryTreeNode<T>* root;
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int tsize;
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static void (*visit)(binaryTreeNode<T>* node);//存储visit
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static void preOrder(binaryTreeNode<T>* node) {
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if (node == nullptr) return;
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bool isLeaf = (node->left == nullptr && node->right == nullptr);
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if (!isLeaf) std::cout << "(";
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visit(node);
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preOrder(node->left);
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preOrder(node->right);
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if (!isLeaf) std::cout << ")";
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}
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static void inOrder(binaryTreeNode<T>* node) {
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if (node == nullptr) return;
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// 对非叶子节点加括号
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bool isLeaf = (node->left == nullptr && node->right == nullptr);
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if (!isLeaf) std::cout << "(";
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inOrder(node->left);
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visit(node);
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inOrder(node->right);
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if (!isLeaf) std::cout << ")";
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}
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static void postOrder(binaryTreeNode<T>* node) {
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if (node == nullptr) return;
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bool isLeaf = (node->left == nullptr && node->right == nullptr);
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if (!isLeaf) std::cout << "(";
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postOrder(node->left);
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postOrder(node->right);
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visit(node);
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if (!isLeaf) std::cout << ")";
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}
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//层序遍历levelOrder,使用deque,这人好聪明!
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static void levelOrder(binaryTreeNode<T>* node) {
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std::deque<binaryTreeNode<T>*> tmp;
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tmp.push_back(node);
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nodes.push_back(node);
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//开始
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while (!tmp.empty()) {
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binaryTreeNode<T>* current = tmp.front();
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tmp.pop_front();
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if (current->left != nullptr) {
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nodes.push_back(current->left);
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tmp.push_back(current->left);
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}
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if (current->right != nullptr) {
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nodes.push_back(current->right);
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tmp.push_back(current->right);
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}
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}
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for (binaryTreeNode<T>* x : nodes) {
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std::cout << x->element;
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}
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}
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static void dispose(binaryTreeNode<T>* node) {
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if (node == nullptr) return;
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dispose(node->left);
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dispose(node->right);
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std::cout << "disposing " << node->element << std::endl;
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delete node;
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}
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public:
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linkedBinaryTree() {root = nullptr;tsize = 0;}
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explicit linkedBinaryTree(binaryTreeNode<T>* x ) {root = x;tsize = 1;}
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~linkedBinaryTree() override {erase();}
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bool empty() const override {return tsize == 0;}
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void preOrder(void(*Ivisit) (binaryTreeNode<T>*)) const override {visit = Ivisit; preOrder(root);}
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//传入的是一个函数,在private里有void (*visit)来储存函数入口,从而在遍历的时候进行操作(输出,计算等)
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//操作的函数是visit,即访问到该node之后进行什么操作
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void inOrder(void(*Ivisit) (binaryTreeNode<T>*)) const override{visit = Ivisit; inOrder(root);}
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void postOrder(void(*Ivisit) (binaryTreeNode<T>*)) const override {visit = Ivisit; postOrder(root);}
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void levelOrder(void(*Ivisit) (binaryTreeNode<T>*)) const override {visit = Ivisit; levelOrder(root);}
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int size() const override {return tsize;}
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void erase() {
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//postOrder(dispose);
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dispose(root);
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root = nullptr;
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tsize = 0;
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}
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};
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template<typename T>
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void (*linkedBinaryTree<T>::visit)(binaryTreeNode<T>*) = nullptr;
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template<typename T>
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std::deque<binaryTreeNode<T> *> linkedBinaryTree<T>::nodes;
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#endif //LINKEDBINARYTREE_H
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55
LinearList/BinaryTree/main.cpp
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55
LinearList/BinaryTree/main.cpp
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#include <iostream>
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#include <string>
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#include <vector>
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#include "linkedBinaryTree.h"
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using namespace std;
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vector<string> m;
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void func(binaryTreeNode<string>* node) {
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cout << node->element;
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}
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int main() {
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/*
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* x
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* + -
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* a b c d
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*/
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//构建要从下往上构建,注意如果是 new了一个[],必须delete []而不能直接delete t[i]
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auto t0 = new binaryTreeNode<string>("a");
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auto t1 = new binaryTreeNode<string>("b");
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auto t2 = new binaryTreeNode<string>("c");
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auto t3 = new binaryTreeNode<string>("d");
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auto t4 = new binaryTreeNode<string>("+", t0, t1);
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auto t5 = new binaryTreeNode<string>("-", t2, t3);
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auto t6 = new binaryTreeNode<string>("x", t4, t5);
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linkedBinaryTree<string> tree(t6);
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cout << endl;
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tree.inOrder(func);
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cout << endl;
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tree.preOrder(func);
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cout << endl;
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tree.postOrder(func);
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cout << endl;
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tree.levelOrder(func);
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cout << endl;
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return 0;
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}
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/*
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Output:
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((a+b)x(c-d))
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(x(+ab)(-cd))
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((ab+)(cd-)x)
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x+-abcd
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disposing a
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disposing b
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disposing +
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disposing c
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disposing d
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disposing -
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disposing x
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*/
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